Sound Engineering Student at SAE University College
Welcome to my portfolio
My name is Imane GROSSMANN
Passionate about music and sound, I am currently in my third year of a Bachelor's in Audio at SAE University College Dubai, aiming to become a sound engineer. Curious and eager to learn, I explore various aspects of audio, including recording, mixing, music production, and sound design. Alongside my studies, I refine my skills in instrumental composition and beatmaking. Dedicated, creative, and always striving for excellence, I am looking to grow in a dynamic professional environment where I can apply my knowledge and continue learning from industry experts.

Projects
This section presents a selection of my best projects across various areas of audio production. It includes music mixing, sound design for games, and film soundtracks, demonstrating my ability to craft immersive soundscapes and high-quality audio. Each project reflects my creativity, technical skills, and passion for sound in different mediums.
Project 1: TENKI EP
TENKI EP is a group recording project focused on live recording, critical listening, and audio production techniques. It explores:
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A 2-3 track live-recorded EP in a specific genre.
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A "sound-a-like" project, replicating a song through detailed research and studio techniques.
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An audio equipment study, testing various recording methods.
This project showcases my skills in mixing, recording, composition and sound engineering, delivering a polished and immersive sound.
Click on the image below to listen to the audio files !
Project 2: Cinematic Soundtrack
This project focuses on creating an immersive, emotionally-driven soundtrack through sound editing, mixing, and special techniques. It includes:
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Enhancing narrative and emotion through audio design.
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Working with dialogue editing, sound effects, and music.
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Experience with surround sound and Dolby Atmos.
This project highlights my ability to craft high-quality cinematic soundscapes.
Project 3: Game Audio Showcase
This project explores game audio design, from sound asset creation to in-game implementation. It includes:
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Researching game audio processes and best practices.
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Developing skills in recording, synthesis, editing, and processing.
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Implementing audio to enhance gameplay immersion.
This project demonstrates my ability to create dynamic and interactive soundscapes for games.
Project 4: Music Mixing
This project focuses on mixing multitracks from two distinct musical styles using Pro Tools and Ableton Live. It includes:
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Applying sonically appropriate techniques for each genre.
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Adapting mixing approaches to different DAWs.
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Balancing, enhancing, and refining sound for a polished final mix.
This showcases my versatility in music production and DAW proficiency.